Mangolephant - White - +pwr, HP, agr, & arr 6. Pear O'heels - White - +pwr, def, chm, & arr, -spr 5. Sweet Moai - Purple - +def, mgc, lck, & laz, -skl 4. Conchurnip - White - +pwr, def, agr, & arr -mgc 3. Junkyard Paths Path no1: Jack-in-the-Box, Teddy Bear, Doll, Jack-in-the-Box, Rocking Horse Path no2: Teddy Bear, Doll, Jack-in-the-Box, Rocking Horse Produce Ability Key: pwr = Power skl = Skill def = Defense mgc = Magic HP = HP spr = Spirit chm = Charm lck = Luck Personality Key: agr = Aggression arr = Arrogant clm = Calm laz = Lazy ind = Indecisive sch = Scheming frd = Friendly lon = Lonely Seed Colors: Round = Blue Oblong = Yellow Crooked = Red Big = Green Long = Purple Flat = White Small = Orange Spiny = Rainbow Entry Example: Fruit Name - Color - attributes 1. Vertical Axis = Attack, Horrizontal = Distance to the enemy. Decisions are made by refering to it's action gauge and calculating the distance to the enemy. Malfunction rate is determined by: The number of armor peices used as components. Attack and defense levels are determined by: The Characteristics of the Weapons and Armor used. The Golem's attack mode is determined by: The type of weapon used for the Golem's Body. Logic block shape is determined by: The combination of it's components 7. Logic Block type is determined by: The combination of it's components 6. The size of the logic grid is determined by: Number of Armor pieces used for the body. To make logic blocks you need: Two pieces of equipment 4. To make the body you need: At least one weapon or piece of armor 3. Necessary components: A body and a Block 2. ^.^ Dudbear Language Dub = Yes/Hello Dud = No/Goodbye Duba = You Duda = Me Bubu = Dudbear Gugu = All other creatures Da = Light/Stars Ba = Night Dadda = Lamp Dubababa = Many/Very Du = Little Baba = Music Dada = Please Gak = Displeased/Displeasure Bub = Don't Understand Dada Dadda? = Buy a Lamp? Daba = Thank You Golemology 1. But at any rate, here's my collected random info! (And there's a lot of it x.x) I keep a notebook of info that I use in the game on a regular basis. Once you get access to all three spells, max in the right order.Hm, I don't remember if that one is the one or if the Treasure Map is the one in the Mekiv Caverns. At level two, get E, Tantrum, to increase the clearing speed, and then Q, Bandage Toss, at level three to gank lanes or pull Amumu towards new jungle camps. Now that the damage is flat (10 per second), it deals a lot more damage than expected. That being said, you always want to start with W, Despair, since it gives the fastest jungle clear. Ability priorityĪmumu’s maxing order with this build is R>E>Q>W. To close out the build, choose one between Frozen Heart and Thornmail, depending on whether you need anti-heal or the attack speed reduction effect. By building both, you will be able to reduce nearby enemies’ resistances and deal magic damage with the Immolate passive. After that, build Jak’Sho, the Protean to boost both types of resistances, followed by Sunfire Aegis and Abyssal Mask. His first core item is always Demonic Embrace to take advantage of the good damage spike as well as damage over time. Amumu was one of the few meta champions not affected by the mid-season item changes.
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